mr.fred wrote:marktigger wrote:which is why Starstreak should have had a blast fragmentation warhead not the darts.
But when Startstreak came in Drones weren't that popular.
To beat drones you need a variety of systems starting with ESM to detect them passivly then systems to jam or spoof them then guns/missiles to take them out. Phalanx M167 or Gepard would be good platforms
Starstreak had darts because it was intended to deal with attack helicopters. Short flight times and the ability to deal with a hardened target were important.
The sort of drones than short range systems are interested in are small, hard to hit but fragile and slow. Lasers, proximity or, in a pinch, time fused shells are what you want for a hard kill mechanism. Phalanx and Gepard are hit to kill unless they've upgraded the guns and ammo.
And why on Blowpipe you had a shaped charge warhead and 2 fuse settings impact and proximity (which turned it into blast fragmentation)